#OVISLOOP coisas para saber antes de comprar

However, due to overly large hitboxes and high damage, the gameplay became overly exhausting. We have adjusted the hitbox size and damage values accordingly.

You define the battle, but each Loop is designed to test you with more than simple pattern recognition. Overcome each challenge through intuitive action and a build that works for you.

Based on the input from our player community, we plan to make many changes and improvements.” Read more

The game contains a varied cast of enemies, each with unique designs and attack patterns, ensuring you never grow bored of encountering them in their increasingly large hordes… or at least I didn’t. A particularly interesting design choice is that every level has a boss fight.

isn’t afraid to throw players into hacking and slashing through hordes of cybernetically enhanced canine predators, nor does it shy away from the occasional cup of hot chocolate.

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Engage your adversaries in kinetic combat, guided by robust and responsive controls. Confront diverse levels and ever-changing enemy formations that relentlessly test your abilities!

Incredibly well-polished, I was surprised to learn that the game was only in Early Access, and the future for this title as it finishes its development cycle looks promising.

is simple enough to master with some effort, but complex enough to remain challenging and interesting once you do, without becoming overbearing.

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If I had to say any aspect of the game lives up to the Early Access nature, it would simply be that it can feel a little lacking in some areas. I could do with more power-ups for the player, more side content to explore between battles, and above all else, more story.

We are aware that the game has been crashing intermittently, and we are truly sorry for the inconvenience.

Note: Games in Early Access are #OVISLOOP not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

When defeated, the player loses the equipment and skills they've picked up so far, which makes each level and boss fight harrowing, and experimentation with its combat systems an important requirement.

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